Welcome
Welcome to studiotomahawk

You are currently viewing our boards as a guest, which gives you limited access to view most discussions and access our other features. By joining our free community, you will have access to post topics, communicate privately with other members (PM), respond to polls, upload content, and access many other special features. In addition, registered members also see less advertisements. Registration is fast, simple, and absolutely free, so please, join our community today!

The Saga of the USS Sulaco

For all things involving big ray guns, savage aliens and smelly marines

The Saga of the USS Sulaco

Postby phf » Tue Apr 17, 2012 3:17 pm

Initial ideas....

Fatigue becomes "suppression".

Colonial Marines platoon
1 x Lt;
1 x Sgt;
1 x Cpl;
2 x Assault Gunner Specialists;
10 x Marines;
also:
2 x pilots;
1 x AI;
2 x dropships;
2 x APCs;


Organization flexible. Trained to operate in pairs or fire teams each with Sgt or Cpl, AG specialist and 4-5 marines.

Rank 4 (Warlord)
The AI, plus 0-1 other figure in unit may have this status, not necessarily the leader.

Rank 3 (Hearthguard)
Sgts, Cpls and AG Specialists, veteran marines.

Rank 2 (Warriors)
Marines, Pilots, most marines.

Rank 1 (Levy)
Green marines. Typically 1-3 per mission.

Note that the Lt can be from any of these grades.

Marine Battle Board:
Replace Hearthguard activation with: "Fire" - may motivate a group to fire (or rest) only.
Replace Warrior activation with: "Maneuver" - may motivate a group to move, fire or rest.
Replace Levy activation with: "Assault" - may motivate a group to initiate HTH, or fire or rest.
Other common boxes remain as normal.
Specials:
"Burn it!" AG Specialist or any marine with flamer gets double shooting dice this round.
"Sustained Fire" Marine group firing re-rolls missed shots.
"You're an Asshole, Gorman" A marine in HTH can take him and anyone else in contact out with a grenade.

The Aliens:
Count as Rank 4 for melee and take 2 hits to kill per a warlord. Automatically remove a supression at the end of each turn. Do not "rest".

May be singles or groups of up to 3 aliens. Facehuggers are always singles.

Alien Battle Board:
Replace Hearthguard activation with: "Move" - may motivate a group to move.
Replace Warrior activation with: "Assault" - may motivate a group to initiate HTH.
Replace Levy activation with: "Facehugger" - may motivate a facehugger to move or initiate HTH.

Alien Battle Board:
"Game Over, Man!" - per the Viking Loki ability.
"Acid Spray" - for each hit taken in HTH or from missile fire if within 3" of a marine group do a hit to the marine group in contact or within 3". Save as per HTH hits.
"Relentless" -
phf
 
Posts: 10
Joined: Fri Mar 30, 2012 3:09 pm

Return to Sci-Fi Saga

Who is online

Users browsing this forum: No registered users and 0 guests

suspicion-preferred