Initial ideas....
Fatigue becomes "suppression".
Colonial Marines platoon
1 x Lt;
1 x Sgt;
1 x Cpl;
2 x Assault Gunner Specialists;
10 x Marines;
also:
2 x pilots;
1 x AI;
2 x dropships;
2 x APCs;
Organization flexible. Trained to operate in pairs or fire teams each with Sgt or Cpl, AG specialist and 4-5 marines.
Rank 4 (Warlord)
The AI, plus 0-1 other figure in unit may have this status, not necessarily the leader.
Rank 3 (Hearthguard)
Sgts, Cpls and AG Specialists, veteran marines.
Rank 2 (Warriors)
Marines, Pilots, most marines.
Rank 1 (Levy)
Green marines. Typically 1-3 per mission.
Note that the Lt can be from any of these grades.
Marine Battle Board:
Replace Hearthguard activation with: "Fire" - may motivate a group to fire (or rest) only.
Replace Warrior activation with: "Maneuver" - may motivate a group to move, fire or rest.
Replace Levy activation with: "Assault" - may motivate a group to initiate HTH, or fire or rest.
Other common boxes remain as normal.
Specials:
"Burn it!" AG Specialist or any marine with flamer gets double shooting dice this round.
"Sustained Fire" Marine group firing re-rolls missed shots.
"You're an Asshole, Gorman" A marine in HTH can take him and anyone else in contact out with a grenade.
The Aliens:
Count as Rank 4 for melee and take 2 hits to kill per a warlord. Automatically remove a supression at the end of each turn. Do not "rest".
May be singles or groups of up to 3 aliens. Facehuggers are always singles.
Alien Battle Board:
Replace Hearthguard activation with: "Move" - may motivate a group to move.
Replace Warrior activation with: "Assault" - may motivate a group to initiate HTH.
Replace Levy activation with: "Facehugger" - may motivate a facehugger to move or initiate HTH.
Alien Battle Board:
"Game Over, Man!" - per the Viking Loki ability.
"Acid Spray" - for each hit taken in HTH or from missile fire if within 3" of a marine group do a hit to the marine group in contact or within 3". Save as per HTH hits.
"Relentless" -
