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1066 Campaign

Where the designs of new factions (official and homebrewed) and the forthcoming supplements are discussed

Re: 1066 Campaign

Postby pyruse » Thu Jan 19, 2017 10:08 am

We played Fulford Gate last night. Great game; felt like the English were being slaughtered, but in the end it was a marginal Viking victory by only 2 points.
The Vikings lost a lot of high quality troops. Both English Earls died, but so did Harald Hardrada. Very entertaining game; not used the Gall-Gaels before, but now I see why they cost two points!
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Re: 1066 Campaign

Postby Calumma » Thu Jan 19, 2017 7:10 pm

Good stuff, glad you enjoyed it. The Anglo Danes are always going to struggle to win, but by inflicting lots of casualties they should significantly weaken the Vikings at Stamford Bridge. They also have fewer points to lose as slaughtering points.

In our game, there was a small opportunity that the Anglo Danes would win (by killing both Harald and Tostig), but Harald managed to soak up the wounds with his hearthguard...
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Stamford Bridge

Postby Calumma » Sat Feb 04, 2017 12:51 pm

Following his victory at Fulford Gate, Harald Hardrada marches on York, but rather than sacking the city he agrees to receive hostages. It's a hot September day and his men are tired. Perhaps rashly, Harald's men leave most of their armour with their longships before setting up camp at Stamford Bridge to await arrival of the hostages.

As Harold Godwinson's standard appears in the distance, Harald realises that things may not be going quite according to plan...

Image

Follow the link to find out what happens next!

https://haroldsrevenge.blogspot.co.uk/2017/02/blood-is-spilt-on-battle-flats.html
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Re: 1066 Campaign

Postby pyruse » Thu Feb 09, 2017 10:45 am

We played Stamford Bridge last night. Great game!
The Viking champion bought a little time while the Vikings rushed to retrieve their armour. The sneaky Anglo-Danes piled fatigue on the Vikings and then used the ability which removes figures from exhausted units. Ouch. Meanwhile the Anglo-Danes started across the bridge to be met by the Gall-Gaels, as the rest of the Vikings formed up on the hills. The Flemish mercenaries formed a very good missile shield, while the berserkers lurked safely out of sight. The mad Gaels were killed, but took down many men with them, but now Harold Godwinsson saw a chance for a counterattack, and piled into Tostig's huscarls, killing them. But he had left himself exposed and was charged by the berserkers, fully charged with attack dice abilities. 8 hits inflicted on the Anglo-Dane warlord, and he proceeded to save 6 of them! One of his brothers was cut down, but Harold lived on.
There now followed a desperate struggle as the Vikings awaited reinforcements and their troops dwindled. Tostig was cut down, as were the Varangian guard, but Harald Hardrada was saved by his armour (he's a tough dude). Finally, Viking reinforcements arrived, and Harald managed to kill his namesake. As the dusk fells over the bloody field, Harald Hardrada was the only warlord left standing. (I didn't count slaughtering points but the losses looked pretty even; Anglo-Danes lost more figures but the Viking losses were generally quality chaps)
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Re: 1066 Campaign

Postby Calumma » Thu Feb 09, 2017 7:47 pm

Sounds like an excellent bloodbath!

Since Harald won a major victory, I take it that the Vikings are on their way to Hastings?!
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Re: 1066 Campaign

Postby pyruse » Thu Mar 02, 2017 4:11 pm

And we played Hasting last night. Because the Vikings won Stamford bridge, we had the defenders as one Viking and one Anglo-Dane faction (as assumed Harald Hardrada and Harold G had come to some power sharing arrangement).
The attackers were 7 points of Normans led by William and 5 points of Bretons led by Alain Babertorte.

An entertaining (and bloody) game eventually won by the defenders, although no Warlords died.
That steep hill is very tough to attack - I think perhaps it's too hard for the Normans; the scenario would be more balanced if the hill gave cover but did not slow movement.
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Re: 1066 Campaign

Postby Calumma » Thu Mar 02, 2017 9:19 pm

Interesting, thanks for the feedback. We've not had chance to play our game yet. In the original draft I had the two ends of the hill count as steep elevations, with the middle a normal elevation with no movement penalty. I'd decided it may over complicate the scenario though and changed the whole hill to a single steep elevation. However, I may go back to the original draft when we play our game to see how it affects play.
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Re: 1066 Campaign

Postby Calumma » Sat Jun 10, 2017 11:59 am

We finally managed to play the last game in our 1066 campaign!

In the end we decided to modify the scenario rules just slightly. The steep elevation reduces movement of cavalry from L to M (rather than L to S). As you will see, only one Norman cavalry unit managed to scale the hill and he wasn't affected by the rules for gaining fatigue...

Read on to find out whether WIlliam takes the crown from Harold to become King of England.

http://haroldsrevenge.blogspot.co.uk/2017/06/battle-on-senlac-hill.html
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